CVE detail
CVE-2020-6016 — CVE-2020-6016
Published 2020-11-18 · Modified 2026-06-17 · Vendor valvesoftware · Product game_networking_sockets · Source nvd
CRITICAL
severity
CVSS-derived band
0.0575
EPSS probability
exploitation probability, 30d
92.0%
EPSS percentile
percentile vs all CVEs
NOT LISTED
CISA KEV
known exploited catalog
Description
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.
Remediation
No vendor-published fix data in our corpus for this CVE. Check the references below or the vendor's PSIRT / security advisories page.
References