cvedb.io
CVE-2026-25546
HIGH · CVSS 7.8
EPSS exploitation probability: 0%
Published 2026-02-04T22:16:00.667 · Last modified 2026-06-17T10:24:49.997

Summary

Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.

Affected products

coding-solo — godot_mcp

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References

This product uses data from the NVD API but is not endorsed or certified by the NVD. Informational only; not professional security advice.